Our EDCI 336 class had another workshop with Rich McCue on Tuesday. This time Rich taught us about sketchnoting and the non-linear storytelling platform Twine.
Sketchnote is a form of note taking that uses visuals as well as words. The idea behind sketchnoting is that images tap into a part of your brain that would otherwise be disengaged during purely word for word note taking. A study completed by the University of Waterloo found that people were better able to recall information when it was combined with a symbol (word) and an image. Taking notes on a laptop, when combined with fluent keyboarding skills allows note-takers to document a lecture word for word, while taking notes with a pen and paper requires the note-taker to summarize the information. When summarizing information an image can be used as a memory hook that better enables the concept to be assigned to our long term memories.
Rich had us complete an Introduction to Sketchnoting Activity, where we started with basic drawings of nouns before moving on to images that represents concepts. Follow the activity above for some basic sketchnoting skills to produce your own sketchnote like mine below.
Google images can be used as inspiration. Sketchnoting is fun, engages the whole mind and helps with concentration.
The 2nd part of Tuesdays class was spent working with an interactive, non-linear storyboard platform called Twine.
Twine is free and posts directly to HTML so you can create and publish virtually anywhere. It uses the basics of programming to build interactive stories which are very similar to a choose your own adventure game. Twine allows you to add sound and images to make your text based game even cooler! If you are interested in learning to code or develop your own game Twine is a great place to start. Check out the YouTube video below for a short Twin how-to.
Click here for Rich McCue’s Introduction to Twine that he developed to be shared!